Wall Worm develops pipeline tools for 3ds Max.
"I used WW extensively when I worked on maps for Tactical Intervention. In fact, when I was making our highway driving map, WW saved me countless hours." Minh Le, Co-Creator of Counter-Strike
"Wall Worm Model Tools--the best thing to happen for source engine modeling... ever." TopHATTwaffle, CSGO Operations Level Designer
"I use [Wall Worm] every day." Sean "fmpone" Snelling, CSGO Operations Level Designer
"Man how I wish I'd had these 5 years ago!" Robert Briscoe, Environmental Artist, Dear Esther & Valve
"Just want to say thanks again for your work on the source tools, it's been so incredibly helpful I can't even begin to describe the hours you've saved me." Rick Underhill, Technical Art Director, DICE
"[CorVex is an] amazing tool I've been using for a long time by now. For Source Mappers, Wall Worm is your bible and Corvex is an unforgettable chapter of the holy book!" Joris Ceoen, Level Designer