Carver is an enhanced carving tool similar to the Carve tool in Hammer--but far more advanced. This tool allows you to use one or more cutter objects to carve into one or more other objects. Unlike the Boolean functions in Max (ProBoolean) this will create multiple independent blocks or sealed elements. If the original block is convex, all pieces will be convex as well.


Click here for full documentation on Carver.

New Geometry Class None. Uses native geometry in 3ds Max.
UV Controls Limited. UVs are generated statically at creation time from the source geometry.
Vertex Grid Snapping No
Brush Geometry As long as the source geometry is valid (convex with no coplanar polygons) then the generated objects should be valid brushes.
Minimum Version of 3ds Max Probably any version of 3ds Max
VMF Exporter Link Generated geometry can be automatically tagged as world geometry (brushes).

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  • Brand: Wall Worm
  • Product Code: ww3
  • Reward Points: 1
  • Availability: In Stock
  • $10.00
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Tags: carver, level design