This scripted modifier is similar to a Noise modifier but with different controls.

Requires 3ds Max 2016+.

Works best in 3ds Max 2018.2+.


  1. Download the file
  2. Copy the DeviateVerts.mse file to your 3ds Max scripts/startup folder.
  3. Restart 3ds Max


Seed: Randomize the results

Amount: Sets the amount to offset the vertices.

Allow Negative: When on, the randomness will range from the negative value of the amount to the amount. Otherwise, it will randomize between 0 and the amount.

Deviation Directions (XYZ): Set what axis to use for offsetting.

Randomize Each Axis:  When on, a random value will be used for each axis used per vertex. When off, one random offset value for all axis will be used for each vertex.

Get offsets per face: When on, iterate over faces and deviate all vertices not previously modified in each face to the same offset. When off, deviate per vertex.

Auto Edge: Use Auto Edge to break polygons whose adjacent faces deviate from the threshold value.

Auto Smooth: Smooth adjacent faces within the threshold value.

Minimum Version of 3ds Max 3ds Max 2016+

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Deviate Verts Modifier

  • Brand: Wall Worm
  • Product Code: wwDeviateVertsMod
  • Availability: In Stock
  • $0.00