The Delete Faces Modifier is a C++ modifier similar to the DeleteMesh modifier in Max except it has several controls and options. Instead of always deleting the incoming mesh at the currently selected sub-object level, it gives you several options for what faces to delete:

  • By Selected Faces
  • By Selected Vertices
  • By Smoothing Groups
  • By MaterialIDs
  • By Face IDs
  • By Polygon IDs

This plugin is available for 3ds Max 2015+.

Note: For 3ds Max 2016, you may need to install Microsoft Visual C++ 2013 Redistributable (x64) from the Microsoft website if it is not already installed.


Version 2.12

  •  Added option to Skip Selected Faces.
  • Fixed bug in Use Selected Vertices. 

Version 2.11

  •  Fixed faces being skipped when By Polygon is on and the faces in polygon were not planar.

Version 2.1

  •  Added support for Max 2018.
  • Fixed some problems with Delete Faces.
  • Fixed isolated vertices not being deleted.
  • Added button in Custom Attribute to delete the rollout when it persists after the modifier list has been collapsed.

Version 2.0

  •  Added Support for 3ds Max 2015.
  • Converted to C++ plugin with speed increases.
  • Added new option to choose by smoothing groups based on: Match ANY, Match All or Match None.
  • Added option to choose material ID or exlude by material ID.

Version 1.0

 * Initial Release. 

Known Issues

  • In 3ds Max 2017+ an object using this modifier is no longer selectable in the viewports. Workarounds include selecting via the Scene Explorer or to add a Vol. Select above the Delete Faces modifier. I am looking into fixing this issue.
Minimum Version of 3ds Max 3ds Max 2015+

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Delete Faces Modifier

Delete Faces Modifier

  • Brand: Wall Worm
  • Product Code: wwDeleteFaces
  • Reward Points: 1
  • Availability: In Stock
  • $0.00

  • Price in reward points: 4

Tags: Modeling, Modifier